Posts

Women in videogames & further feminist theory

  Part 1: Background reading on Gamergate Read  this Guardian article on Gamergate 10 years on . Answer the following questions: 1) What was Gamergate?  Gamergate was an online harassment campaign that began in 2014, primarily targeting women in the video game industry, including developers like Zoë Quinn and feminist media critic Anita Sarkeesian . The campaign was fueled by misogyny, anti-feminism, and anti-progressivism, and involved widespread online harassment from internet trolls on platforms 2) What is the recent controversy surrounding narrative design studio Sweet Baby Inc?  The recent controversy is that Sweet Baby Inc is secretly forcing game developers to change the bodies, ethnicities and sexualities of video game characters to conform to “woke” ideology. They think that Sweet Baby has written and controlled almost every popular video game of the past five years, shutting straight white men out. 3) What does the article conclude regarding diversity in vi...

OSP assessment learner response

  1. Type up your feedback in   full   (you don't need to write the mark and grade if you want to keep this confidential). WWW: key points covered , good analysis EBI: timing, synoptic q 2. Read the whole mark scheme for this assessment carefully (posted on your Google Classroom). Identify three specific aspects from Figure 1 (the Bioshock Infinite game cover) that you could have mentioned in your answer (e.g. selection of images, colour scheme, text etc). • The game’s title BioShock Infinite appears prominently, using the franchise’s trademark font. • Zeppelin / airship: Connotes an alternate-history, steampunk or early 20th-century technological aesthetic. It emphasizes the “floating city” idea — Columbia is not a typical city, but one suspended in the sky. • The mythmaking here is multi-layered: the cover promotes a socially resonant narrative (American identity, political tension) and embodies a commercial ideology (sell broadly, attract newcomers). There’s ...

The Sims FreePlay CSP - Language & Representations

  Language / Gameplay analysis Watch The Sims: FreePlay trailer and answer the following questions: 1) What elements of gameplay are shown? You can complete daily tasks which enables you to achieve XP and earn some more money which will allow you to move up in levels and start earning more money and get better opportunities. 2) What audience is the trailer targeting? The trailer is mainly targeting teenagers, however, sims overall has a range of audiences and this depends on the fact that some of the audience are already fans of previous sims games. 3) What audience pleasures are suggested by the trailer? The audience pleasures that are suggested by the trailer are diversion - enables a sense of escapism - personal identity - you can modify your character to your liking which allows the person playing to feel like they're part of the game - personal relationships - players can create parasocial relationships within the characters such as the proposal and wedding. Now watch this wal...

Videogames: Henry Jenkins - fandom and participatory culture

  Factsheet #107 - Fandom Read Media Factsheet #107 on Fandom. Use our Media Factsheet archive on the M: drive Media Shared (M:\Resources\A Level\Media Factsheets) or log into your Greenford Google account to access the link. Read the whole of Factsheet and answer the following questions: 1) What is the definition of a fan? A person who likes a specific text and consumes it regularly 2) What the different types of fan identified in the factsheet? Hardcore/True - Fans who spend a lot of time and money on a specific text Newbie - Fans who just started to like the text Anti-fan - People who hate/dislike the text 3) What makes a ‘fandom’? While it is now used to apply to groups of people fascinated with any subject, the term has its roots in those  with an enthusiastic appreciation for sports. 4) What is Bordieu’s argument regarding the ‘cultural capital’ of fandom? Bordieu argues a kind  of ‘cultural capital’ which confers a symbolic power and status for the fan, especially ...

OSP: final inex

1) OSP: Clay Shirky - end of audience 2) OSP: influencers and celebrity culture 3) OSP: Taylor Swift CSP - language and representations 4) OSP: Taylor Swift CSP - audience and industry 5) baseline assessment learner response 6) OSP: postcolonial theory - Gilroy and diasporic identity 7) OSP: The Voice - blog case study

The Voice CSP: case study

  Language and contexts Homepage Go to  the Voice homepage  and answer the following: 1) What news website key conventions can you find on the Voice homepage? main image, top menu, title 2) What are some of the items in the top menu bar and what does this tell you about the content, values and ideologies of the Voice? news, sports, lifestyle, entertainment, competitions, opinion, faith - focuses on more positive subjects  3) Look at the news stories on the Voice homepage. Pick two stories and explain why they might appeal to the Voice's target audience.  1.  'Anne Mensah, Kanya King, among the winners at this years Black British Business Awards' 2. 'Making Black history today: the leaders shaping innovation in public health' 4) How is narrative used to encourage audience engagement with the Voice? Apply narrative theories (e.g. Todorov equilibrium or Barthes’ enigma codes) and make specific reference to stories on the homepage and how they encoura...