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newspaper regulation

  Task One: Media Magazine article and questions Read the Media Magazine article: From Local Press to National Regulator in MM56 (p55). You'll find the article  in our Media Magazine archive here . Once you've read the article, answer the following questions: 1) Keith Perch used to edit the  Leicester Mercury . How many staff did it have at its peak and where does Perch see the paper in 10 years' time? -130 journalists employed -Perch thinks that if it is still in print, it will be weekly, extremely expensive, and have a very small circulation; if it is online only – the likeliest outcome – it will be unlikely to make money, and so would employ as few as five or six staff. 2) How does Perch view the phone hacking scandal? "I don't think regulation is the answer. I know many people point to Leveson and the fact that he held a massive inquiry, but I don't think he looked carefully enough into the regional press or in small weekly papers. I think his form of regul...

news values

  Read  Media Factsheet 76: News Values  and complete the following questions/tasks.  Immediacy:  has it happened recently? Familiarity:  is it culturally close to us in Britain? Amplitude:  is it a big event or one which involves large numbers of people? Frequency:  does the event happen fairly regularly?  Unambiguity:  is it clear and definite? Predictability: did we expect it to happen? Surprise:  is it a rare or unexpected event? Continuity:  has this story already been defined as news? Elite nations and people:  which country has the event happened in? Does the story concern well-known people? Personalisation:  Is it a personal or human interest story? Negativity:  is it bad news? Exclusivity:  do any other newspapers have this story? Visual impact:  are there amazing pictures accompanying the story? Balance:  the story may be selected to balance other news, such as a human survival story to...

paper 1 exam learner response

  1) Type up your   feedback  in full (you do not need to write mark/grade if you do not wish to).  -revise film industry   -use key media terminology    -revise keywords -revise radio               -use examples These are the grade boundaries we've used (out of 84):  A* = 71; A = 62, B = 52; C = 43; D = 33; E = 24 Now read through the real AQA mark scheme for Paper 2 and the examiner's report (see your Media teacher's Google Classroom for both of these documents). 2) Write a question-by-question analysis of your performance. For each question, write how many marks you got from your the number available and identify any points that you missed by carefully studying the AQA indicative content in the mark scheme. Q1 : I could have talked about how  ‘What will take your breath away’ offers a reading of both the breath-taking nature  and the breath- expending (hill-walking, the scale of t...

the decline in print media

  Part 1: Ofcom report into news consumption Read  this Ofcom report on the consumption of news in the UK  and answer the following questions (bullet points/short answers are fine): 1) Look at the headlines from the report on page 5 & 6. Pick three that you think are interesting and bullet point them here. Why did you pick those three in particular?   • Six in ten UK adults claim to use some form of online intermediary (social media, search engine or news aggregator) for their news. Meta (39%) and Google (34%) services are the most commonly used intermediaries - I thought it would be higher • While the BBC, across its own services on TV, radio and online, has the highest reach of any news provider, reaching 39% of this age group, TikTok (31%), YouTube (30%), Instagram (24%) and Facebook (21%) are the most-used individual access points for news. These services host news from other providers which may include established news brands such as the BBC. - The BBC ...

Horizon Forbidden West: Audience and Industry

Audience: 1) What statistics can you find for the number of male / female players for the major consoles? 46% female players on the switch 2) What is the difference between 'hardcore' and 'casual' gamers - and which do you think would play Horizon Forbidden West? I think Horizon Forbidden West is aimed at more hardcore games considering how it is an open world game so there is a lot to explore which would be very time consuming whereas casual gamers would prefer a game that you can return to and make progress quickly in like the sims. 3) What are the different reasons YouGov researched for why players play games? Which of these would apply to Horizon Forbidden West? to pass time  to escape from reality  to relax and wind down - I think this applies most out of habit Look at  the PlayStation website page for Horizon Forbidden West . Complete the following tasks:  1) How is the game promoted to an audience? Talks about it being open world and the narrative of the game ...

Horizon Forbidden West: Language and Representation

  Introduction Read  this review of Horizon Forbidden West in the Financial Times  (should be non-paywalled but you can  read the text of article here if needed ). Answer the following questions: 1) Why does Guerrilla Games have 'a serious case of bad timing'?  They keep releasing games just when huge popular mainstream games are released which overshadows their release 2) What is the narrative for the original game Horizon Zero Dawn?  They refine their previous games and borrow ideas from other games. The game is set a thousand years after this post apocalyptic event and most of humanity have been wiped out so the survivors are trying to live in this new world and also view technology as suspicious.  3) How is the central character Aloy described?  She balances grit and tenderness and is one of the most memorable new characters of the console generation. 4) What is the narrative and setting for sequel Horizon Forbidden West? The setting is in a p...

Women in videogames & further feminist theory

  Part 1: Background reading on Gamergate Read  this Guardian article on Gamergate 10 years on . Answer the following questions: 1) What was Gamergate?  Gamergate was an online harassment campaign that began in 2014, primarily targeting women in the video game industry, including developers like Zoë Quinn and feminist media critic Anita Sarkeesian . The campaign was fueled by misogyny, anti-feminism, and anti-progressivism, and involved widespread online harassment from internet trolls on platforms 2) What is the recent controversy surrounding narrative design studio Sweet Baby Inc?  The recent controversy is that Sweet Baby Inc is secretly forcing game developers to change the bodies, ethnicities and sexualities of video game characters to conform to “woke” ideology. They think that Sweet Baby has written and controlled almost every popular video game of the past five years, shutting straight white men out. 3) What does the article conclude regarding diversity in vi...